From the Annals of the Paragon Society
Lost Time Traveler from the Future
Attributes:Agility d10, Smarts d8, Spirit d8, Strength d8, Vigor d8
Skills:Fighting d10, Guts d8, Investigation d8, Knowledge (History) d6, Knowledge (Science) d4, Notice d8, Persuasion d8, Piloting d10, Repair d6, Shooting d10, Taunt d4, Throwing d6
Charisma: +2; Pace: 5/48 (Flight); Parry: 8; Toughness: 6
Description:Female; Age: 120 (appears early 60s); Height: 5’7”; Weight: 160 lbs; Hair: Silver; Eyes: Brown
Elderly (Major) Verity is old. (-1 Pace, -1d to Strength & Vigor; cannot be increased).
Heroic (Major) Verity is a sucker for sob stories and will risk her life to save innocents.
Loyal (Minor) Verity thinks of the Paragon Society as her family; she will do whatever she needs to help them.
Quirk (Minor) Verity does not get period slang (and sometimes uses jargon others don’t follow).
Arcane Background (Superpowers) Thanks to her future tech & superior training, Verity Derring has super powers!
Power Points (2x) Verity Derring has + 10 power points (25 total).
Acrobat Verity Derring gains +1 to parry and +2 to agility rolls to perform stunts
Charismatic Verity Derring is charming and bright-eyed. She gains a +2 to charisma.
Combat Reflexes Verity Derring gains a +2 to spirit rolls to recover from being shaken.
Steady Hands Verity Derring does not suffer a penalty to shooting rolls for a moving platform
Ion Powered Flight Pack – Flight 8 Device; (attacks suffer -2 against while flying) 6
Force Field Belt – Deflection 3, Requires Activation; (attacks against her take -3 penalty) 1
Ray-Gun (Device; Ranged Attack, Extra Damage, Knockback) 6
Alternate Setting: Stun; Range 12” (SPC p. 52-53). 1
Super-Attributes (Agility 1, Spirit 1, Strength 2, Vigor 2) 6
Super-Skill (Fighting 1.5, Guts .5, Investigation .5, Notice .5, Repair .5, Shooting 1.5) 5
Melee Attack 1d8 damage (HTH)
Ray Gun 3d6 + Knockback; RoF: 1; Range: 12/24/48; HW or Stun at 12”
See Powers for Devices